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| Cooperative Networks |
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| Types of collaboration |
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| Lobbying |
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| Product Design |
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| Optimizing performance |
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| Remanufacturing |
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| Recycling |
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| Technology Exchange |
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| Better Performing Material |
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| Regeneration and restoring of natural capital |
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| Virtualization of materials |
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| Retrieved Resources (products, components, materials) |
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| Circular Product |
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| PSS |
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| Virtual Service |
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| Incentive for customer in take back services |
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| Produce on order |
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| Customer vote (design) |
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| Social marketing strategies and relationships with community partners in recycling 2.0 |
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| Virtualization |
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| Customer Types |
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| Evaluation Criteria |
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| Value of incentives for customers |
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| Guidelines to account the costs of material flow |
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| Block |
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| Input-based |
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| Availibility-based |
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| Usage-based |
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| Performance-based |
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| Value of retrieved resources |
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| Virtualization |
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| Take back management |
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| Channels |
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| Customer relations |
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| Organizational capabilities |
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| PEST Factors |
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